Creature Designer Talks Castlevania, Invisible Man!


The latter entering test effects stage

There’s no slowing down Aaron Sims, creature designer. His work in Clash of the Titans is still being seen in theaters and he recently wrapped The Apparition for Dark Castle (for his exhaustive resume, click here) and the anticipated Green Lantern starring Ryan Reynolds.

Sims is presently attached to Castlevania, the adaptation of the popular video game which is to be directed by Saw director James Wan. The artist tells us the project is currently on the back burner until Wan finishes the supernatural thriller Insidious. “[Castlevania has] been trying to find the right financing for it,” says Sims. “It’s a big film with a giant fan base. They’re not going through a big studio so it’s about finding the right investors. James and I went to Romania and scouted locations.” As for the creatures he worked on, “There’s a Medusa and the vampires themselves had a unique quality to them that falls into James’ style.”

Also on the horizon is 20th Century Fox’s next Planet of the Apes film, a prequel, and Universal’s The Invisible Man. “I’m working with [writer-director] David Goyer on that. Universal is really on board with it. They have the property so they’re thinking they might as well make something new and fresh with it and Goyer brings a lot to it. He’s doing it as a period piece. So what we’ve been working on is what haven’t we seen with this stuff. The Hollow Man was different and a completely different take on being invisible – with the effect of disappearing from the skin downward, so how do you do something beyond that? That’s a challenge. We’re doing a visual effects test now and seeing where it goes from there.”

In Goyer’s Invisible Man, the story focuses on the eponymous character’s nephew who discovers his uncle’s invisibility formula. He then joins and assists the British agency, MI5, during WWII.

Source: Ryan Rotten, Managing Editor