Doom Eternal pushed back to March 2020
The anticipation for Doom Eternal, the follow-up to the 2016 reboot, has been through the roof since its first teaser announcement at 2018’s E3 convention. Fans will have to temper their excitement for the time being as the development group have taken to Twitter to reveal that the game is being pushed back from its original November release to a new March 20, 2020 date.
With twice as many demons being featured in the sequel as its predecessor, there will be new enemy types including The Marauder and Doom Hunter, while also featuring the returns of previous franchise enemies Pain Elemental, Arachnotron and Archville.
The new installment will also feature a new system called “Destructible Demons” in which enemies’ bodies become progressively deteriorated and destroyed in combat as they suffer damage. In expanding on the more arcade feel of the 2016 reboot, a new lives system will allow players to collected 1-up items that resemble green helmets scattered around the environment. Should the Slayer perish in combat, he will respawn where he died is he has spare lives rather than restarting at the nearest checkpoint.
There will also be a new multiplayer mode entitled “Invasion” in which players can join others single-player campaigns, fighting against them as demons in a manner similar to that of the Dark Souls franchise. Those who wish to play the game solo or without this additional challenge can deactivate this mode.
Doom Eternal will hit shelves on March 20, 2020 for Xbox One, PlayStation 4, Microsoft Windows and Google Stadia, with the Nintendo Switch’s release date being pushed back to a currently unknown future.