Assassin’s Creed Unity Delayed Until November

Ubisoft has announced today that the upcoming Assassin’s Creed Unity has been delayed two weeks from its original October 28 release date and will now debut on November 11 instead.

“This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,” says Senior Producer Vincent Pontbriand. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet…AC is a huge open-world game. We have thousands of NPCs on screen. We have more depth in the types of AI we’ve built. The graphics are spectacular. The processes are way more complex. Which makes it exponentially harder to grasp everything than it was in the previous generation.”

The company also revealed that “the team will continue to toil even beyond the ship date – right up to actual release – building a Day 1 patch that offers even more improvements to Unity.”

With the delay, Assassin’s Creed Unity will now debut the same day as Assassin’s Creed Rogue, which will be available for the Xbox 360 and PlayStation 3.

In Assassin’s Creed Unity, set amidst the chaos of 18th Century Paris, Arno, a young Master Assassin, will embark on an extraordinary journey to expose the true powers behind the French Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation and ultimately carve a new destiny for the people of France.

Assassin’s Creed Unity will be available for the PlayStation 4, Xbox One and PC at launch.

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