Watch Videos From the PlayStation 4 Announcement!

Sony today officially announced that the PlayStation 4 is coming Holiday 2013! You can watch a replay of the live stream by clicking here, but many of the videos are now available separately as well below. You can also check out the full press release on the new system underneath the videos!

The first games announced as coming to the PlayStation 4 were Knack, Killzone: Shadow Fall, DriveClub, InFAMOUS: Second Son, Watch Dogs, Deep Down, The Witness, new Final Fantasy game (reveal coming at E3), Diablo III (no video) and Destiny.





















Here’s the full press release on the PlayStation 4:

Sony Computer Entertainment Inc. (SCEI) today introduced PlayStation®4 (PS4™), its next generation computer entertainment system that redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. Combined with PlayStation®Network with cloud technology, PS4 offers an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want. PS4 will be available this holiday season.

Gamer Focused, Developer Inspired

PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers. PS4 accomplishes this by enabling the greatest game developers in the world to unlock their creativity and push the boundaries of play through a system that is tuned specifically to their needs.

PS4 also fluidly connects players to the larger world of experiences offered by PlayStation, across the console and mobile spaces, and PlayStation® Network (PSN).

The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor.

The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two.

PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance.

The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations.

Shared Game Experiences

Social interaction is central to PS4 experiences, so new features were built into the actual foundation of the system’s hardware architecture. PS4 provides dedicated, “always on” video compression and decompression systems that enables seamless uploading of gameplay. For the first time ever, gamers can share their epic triumphs with the press of a button. Gamers simply hit the “SHARE button” on the controller, scan through the last few minutes of gameplay, tag it and return to the game—the video uploads as the gamer plays. Gamers can share their images and videos to their friends on social networking services such as Facebook.

PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream. During live broadcasts, friends can make comments on the streamed gameplay and, if a gamer gets stuck on a challenging level, friends can also join the game in completely new ways. For example, friends can offer health potions or special weapons when a player needs them most during actual gameplay.

Furthermore, users can connect their Facebook account with Sony Entertainment Network account. Through PS4, users are able to deepen their connections through co-op play or “cross-game chat”.

PS4 Second Screens

PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks*1. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita*2.

A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets*3 to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices.

Immediate Gameplay

PS4 radically reduces the lag time between players and their content. PS4 features “suspend mode” which keeps the system in a low power state while preserving the game session. The time it takes today to boot a console and load a saved game will be a thing of the past. With PS4, gamers just hit the power button again and are promptly back playing the game at the exact point where they left off. Additionally, users can boot a variety of applications including a web browser when playing a game on PS4.

PS4 also enables games to be downloaded or updated in the background, or even in stand-by mode. The system takes it one step further by making digital titles playable as they are being downloaded. When a player purchases a game, PS4 downloads just a fraction of the data so gamers can start playing immediately, and the rest is downloaded in the background during actual gameplay.

Personalized, Curated Content

On the newly designed PS4 menu screen, players can look over game-related information shared by friends, view friends’ gameplay with ease, or obtain information of recommended content, including games, TV shows and movies. The long-term goal of PS4 is to reduce download times of digital titles to zero: if the system knows enough about a player to predict the next game they will purchase, then that game can be loaded and ready to go before they even click the “buy” button. PS4 will further enrich users’ entertainment experiences, by meeting their potential needs.

Gaming in the Cloud

Launched in November 2006, PlayStation Network, a network service for PlayStation users, now operates in 67 countries and regions*4 around the world with the total number of downloaded content of more than 2.8 billion*5. In addition to a variety of games available in PlayStation®Store, PS4 users will be able to enjoy a variety of services offered by PSN, such as Sony Corporation’s Music Unlimited, a cloud-based music subscription service and Video Unlimited, a premium video service, as well as various content distribution services.

By combining PlayStation Network with Gaikai Inc’s cloud technology, it is SCE’s goal to make free exploration possible for various games. In the future, when a gamer sees a title of interest in PlayStation Store, they can immediately start playing a portion of the actual game — not a stripped down version of the game. With Gaikai and PlayStation Store, gamers will be able to experience appealing games and only pay for the games they actually love. PlayStation Network and the cloud will offer additional value to PlayStation gamers. SCE is exploring unique opportunities enabled by cloud technology with the long-term vision of making PlayStation libraries including an incredible catalog of more than 3000 PS3 titles*6 that is unmatched in the industry, mostly ubiquitous on PS4.

SCE will announce new details of PS4 and its robust lineup of games from 3rd party developers and publishers, the independent gaming community and SCE Worldwide Studios, as well as further enhancements to the entire PlayStation ecosystem between now and the holiday 2013 launch.

*1 Depending on network environment or titles, users may not be able to play games outside comfortably.

*2 Except games that require peripherals such as PlayStation®4 Eye ).

*3 Depending on the version of OS or other conditions, users cannot use the application.

*4 Number as of December 31st , 2012

*5 Number as of February 19st , 2013

*6 Number as of December 31st , 2012, including free trials.

Main Processor – Single-chip custom processor; CPU : x86-64 AMD “Jaguar”, 8 cores; GPU : 1.84 TFLOPS, AMD next-generation Radeon™ based graphics engine

Memory – GDDR5 8GB

Hard Disk Drive – Built-in

Optical Drive (read only) – BD 6xCAV, DVD 8xCAV

I/O – Super-Speed USB (USB 3.0) 、AUX

Communication – Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T); IEEE 802.11 b/g/n; Bluetooth® 2.1 (EDR)

AV output – HDMI; Analog-AV out; Digital Output (optical)

*Specifications are subject to change without notice.

Sony says that the DualShock 4 controller includes the following:

Design

DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements:

– Motion control is enabled by a new highly sensitive six-axis sensor

– Dual analog sticks fine-tuned for better precision plus improved surface materials and shape for more delicate manipulation

– L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction

– A new “Options” button combines the functions of the DUALSHOCK 3’s “Select” and “Start” buttons for operating in-game menus

New Ways to Play, Share and Connect

In addition to these features that build on the controls that you already know, DUALSHOCK 4 offers new features that enable new ways to play, a key part of the PS4 experience. One of the biggest innovations we’ve designed centers on the deep social interactions that will surround all games on PS4.

The “Share” button allows you to easily broadcast your gameplay in real-time through streaming sites such as Ustream, where fellow gamers can comment and even join your game in new ways. For example, if you’re stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay. You can also instantly upload images or video to Facebook by pressing the “Share” button.

On the front side of DUALSHOCK 4 is a light bar with LED that illuminate in various colors to match the color of the character in a game as a simple way to identify players. The colors can also provide useful information to players, such as when their character has taken damage during a game. DUALSHOCK 4 was developed alongside a second peripheral, a dual camera which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.

DUALSHOCK 4 also has a touchpad at the front of the controller as a new input method, offering more ways to interact with games. Additionally there’s a built-in speaker and headset jack to deliver high-fidelity sound effects from the games. A headset will be bundled with PS4, enabling gamers to chat with friends during online gaming and to hear sound effects from the controller.

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